Video Game Music Bootcamp
The Video Game Music Bootcamp is the premier program for aspiring video game music composers. Whether you’re an enthusiast, a music student, or a professional composer, our comprehensive curriculum is designed to take your craft to the next level. You’ll learn essential skills in game music composition and develop foundational techniques found across diverse styles. Through in-depth analysis and compositional exercises, you’ll master the core elements of game music composition while honing the techniques that define the most iconic VGM soundtracks.
Please watch the following VGM Roadmap (~1 hour) to leveling up your video game music.
Meet Your Mentor

Eric Ye is a composer, performer, and educator based in Los Angeles who has trained video game music composers worldwide, with students working as indie composers and full-time studio composers in projects such as Genshin Impact. A prolific educator, Eric has taught as a music lecturer at San Francisco State University and Long Beach State, where he was the department music theory tutor. He has presented his video game music system at Berklee College of Music and conferences such as GameSoundCon and MagWest. Additionally, he has mentored composers at the International Game Developers Association and taught video game music composition at the Southeast Asia Music Academy Online.
His extensive experience and training in diverse genres such as classical composition, jazz, musical theatre, pop music gives him a unique approach for teaching and tremendous ear for video game music composition. He has taught students from across the United States and worldwide, ranging from media scoring students, game developers, video game music enthusiasts, professional producers, and audio engineers. With his extensive experience teaching video game music and his passion for the subject, Eric is dedicated to educating the next generation of video game composers.

Course Curriculum
Our premier Video Game Music curriculum has been refined and developed since 2021, originally designed as a college-level course and now taught to students worldwide — from complete beginners to working professionals.
You will learn progressive, structured video game music compositional techniques — including advanced methods rarely taught in traditional music schools.
Orientation: History of VGM
Module 1: Chiptunes
Module 2: Riff Tunes
Module 3: Groove Theme
Midterms: Stylistic Influences
Module 4: Character andLocation Themess
Module 5: Battle Themes
Module 6: Advanced VGM Topics
Final Portfolio Review
You will study and analyze video game music at a high level and apply techniques into your own compositions.








Our Community
Our students are:
Gamers
Hobbyists
Game developers
Music students (undergrad, masters, post-grad)
Professional composers
Producers
Teachers and Professors
Countries We Are From:
Australia
Canada
China
Indonesia
France
Finland
Philippines
Portugual
United States
Students Have Studied at these Music Schools:
Berklee College of Music (undergrade + master's)
NYU Film Scoring Program
Harvard University
University of West London, England (master's)
McNally Smith College of Music
San Francisco State University (undergrad + master's)
San Jose State University
Jackson State University
California State University, Long Beach
University of Southern Mississippi (master's)
International College of Music (ICOM), Malaysia
Students Have Studied at these Game Dev Schools:
DigiPen Institute of Technology
State University of New York at Fredonia
Savannah College of Art and Design
Student Work
Alumni Projects
Sarah Feng (2023 Class): graduated from NYU Film Scoring and is now composing for Genshin Impact
Catherine Lie (2023 and 2026 Classes): is now full-time composer at Gameloft Indonesia, having worked on games such as Minion Rush and Heroes Of The Dark
Reflekshun (Peter Mullins) (2021 Class): composed music for Go! Go! PogoGirl, now on Nintendo Switch.
Andrea De Felicibus (2025 Class): composed music for Kasama The Awakening









