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Video Game Music Bootcamp

The Video Game Music Bootcamp is the premier program for aspiring video game music composers. Whether you’re an enthusiast, a music student, or a professional composer, our comprehensive curriculum is designed to take your craft to the next level. You’ll learn essential skills in game music composition and develop foundational techniques found across diverse styles. Through in-depth analysis and compositional exercises, you’ll master the core elements of game music composition while honing the techniques that define the most iconic VGM  soundtracks.

Please watch the following VGM Roadmap (~1 hour) to leveling up your video game music.

Adam Patterson, Video Game Music Composer (California)

This program is unequivocally the best learning experience that I've ever had and if you love video game music this program is going to be amazing for you. This bootcamp really has been life-changing for me. Eric's dedication and care to his students and the craft is really unparalleled. 

Meet Your Mentor

Eric Ye is a composer, performer, and educator based in Los Angeles who has trained video game music composers worldwide, with students working as indie composers and full-time studio composers in projects such as Genshin Impact.  A prolific educator, Eric has taught as a music lecturer at San Francisco State University and Long Beach State, where he was the department music theory tutor. He has presented his video game music system at  Berklee College of Music and conferences such as GameSoundCon and MagWest. Additionally, he has mentored composers at the International Game Developers Association and taught video game music composition at the Southeast Asia Music Academy Online. 

His extensive experience and training in diverse genres such as classical composition, jazz, musical theatre, pop music gives him a unique approach for teaching and tremendous ear for video game music composition. He has taught students from across the United States and worldwide, ranging from media scoring students, game developers, video game music enthusiasts, professional producers, and audio engineers. With his extensive experience teaching video game music and his passion for the subject, Eric is dedicated to educating the next generation of video game composers.

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Course Curriculum

Our premier Video Game Music curriculum has been refined and developed since 2021, originally designed as a college-level course and now taught to students worldwide — from complete beginners to working professionals.

You will learn progressive, structured video game music compositional techniques — including advanced methods rarely taught in traditional music schools. 

Orientation: History of VGM


Module 1: Chiptunes 
Module 2: Riff Tunes
Module 3: Groove Theme


Midterms: Stylistic Influences


Module 4: Character andLocation Themess
Module 5: Battle Themes

Module 6: Advanced VGM Topics 

Final Portfolio Review​

You will study and analyze video game music at a high level and apply techniques into your own compositions.

Our Community

Our students are:

Gamers

Hobbyists

Game developers

Music students (undergrad, masters, post-grad)

Professional composers 

Producers

Teachers and Professors

Countries We Are From:

Australia

Canada

China

Indonesia

France

Finland

Philippines

Portugual

​United States

Students Have Studied at these Music Schools:

Berklee College of Music (undergrade + master's) 

NYU Film Scoring Program

Harvard University

University of West London, England (master's)

McNally Smith College of Music

San Francisco State University (undergrad + master's)

San Jose State University

Jackson State University

California State University, Long Beach

University of Southern Mississippi (master's)

International College of Music (ICOM), Malaysia

Students Have Studied at these Game Dev Schools:

DigiPen Institute of Technology

State University of New York at Fredonia

Savannah College of Art and Design

Octopath Traveler Harmonic Transcription
00:35
Battle with Metaknight (Kirby Superstar) MIDI Transcription
00:54
Final Fantasy Analysis Presentation
01:49

Student Work

Transcription Exercise
05:49
Model Exercise
01:48
Final Composition
02:17

Alumni Projects

Sarah Feng (2023 Class): graduated from NYU Film Scoring and is now composing for Genshin Impact

 

 

 

 

 

​Catherine Lie (2023 and 2026 Classes): is now full-time composer at Gameloft Indonesia, having worked on games such as Minion Rush and Heroes Of The Dark

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Reflekshun (Peter Mullins) (2021 Class): composed music for Go! Go! PogoGirl, now on Nintendo Switch.

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Andrea De Felicibus (2025 Class): composed music for Kasama The Awakening

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